Razer today announced that its award-winning lighting technology Razer Chroma will begin allowing select partners to connect their devices into the ecosystem, bringing full-spectrum beauty to even more gamers.
Razer Chroma is the world’s only immersive lighting platform with over a hundred natively integrated games such as Overwatch™, Fortnite, Quake Champions™, Diablo™ and other popular games.
Razer Chroma also enjoys integration with Philips Hue smart lights, giving gamers a full-blown in-room ambience that can be fine-tuned down to each individual light bulb, completely transforming the way they play.
Until now, a common experience for many gamers today is that the lighting effects on third-party devices such as PC cases, motherboards, and cooling fans are not fully in sync, producing an experience that is not in line with Razer devices.
The Razer Chroma Connected Devices Program will enable partners such as MSI, NZXT, AMD, Thermaltake, Lian Li, Vertagear, and Ducky the ability to tap into Razer’s lighting protocol through an API that lets them enable Chroma lighting through a single click on their software platforms.
“Gamers today own multiple RGB lighting-enabled devices, but they can’t enjoy a truly immersive experience because these devices don’t talk to each other,” said Razer Co-Founder and CEO Min-Liang Tan. “For the first time ever, we’re letting our partners tap into the Chroma ecosystem so we can bridge that gap for the benefit of all gamers.”
With the addition of Razer Chroma into devices and components from eight additional partners, gamers will have the ultimate power to sync their favorite Chroma effects across their entire battle stations, even if they own devices from any of the partner brands.
The first third-party products with Razer Chroma support will launch in Q4 2018. For more information about the Chroma Connected Devices Program, visit Razer at Computex 2018, Booth L0003.